Thursday, January 1, 2026

Small Projects...

As a way to begin putting out a consistent stream of work, I thought I would start posting what I am working on as I work on it. Instead of waiting to complete a large-scale project, I thought I would just make my work transparent and open it up. I work constantly on a variety of gaming projects from games to expansions to worldbuilding ideas to miniatures etc. 

So, in the coming months, I'll just start making it all available. Even if some of it doesn't amount to anything more than ideas, I am just going to start putting work out. I hate the idea of ideas just sitting in boxes, in unopened files, under the bed, in shadows or wherever else things hide. So this will be a good place to organize and put things up. 


Saturday, December 27, 2025

Consolidating Projects

I needed to simplify my life online.

I'm terrible at being online. I lose track of time. I'm shitty when it comes to responding to people. I neglect my online presence.  I am terrible at building community around projects and more importantly, people. I get into these states of making things and I focus solely on making things. I have to consciously make an effort to remember that a world exists outside of my head. I tend to shut things out. In person I can talk and joke and interract and be cool (not Fonzi cool but you get what I'm saying). Online, I'm not cool. I'm essentially Badger from Wind in the Willows, not just in winter, but all the time. I want desperately to not be Badger.  

So, I am consolidating all of my work into this website. All of my games and art and blogs and links to Discord and Facebook will be here. It's for the best and hopefully it gets me to a place where I can build and maintain relationships online. 

Monday, May 19, 2025

Website Revision and Updates

 


I've been in a pit. Crawling out now.

Time to begin work. 

Website

I'm starting with a revision of the website with links that work and updates to content. I'll be revising and testing as I go but I wanted something that is usable and nice to look at. Also, I wanted a dedicated URL which is coming soon. 

First Edition Far Away Land

All first edition books are free. I dunno know if second edition was a bad idea or not or if anyone wanted it made but it was something I needed to do to make the game what I wanted it to be. Meh. This has never been a business for me, just an ongoing project, the business is secondary to the hobby and the creation. Anyway, I made all of the first edition books free. You can download them from the list here

Second Edition Far Away Land

I have made all second edition pdfs available for $10 each. These are thick, robust, full-color, tons of content books. You can purchase these pdfs from the list here

What's Coming Next?

Time to release some adventures for second edition. Also, the license for creating third-party content for FAL is up and can be found here. There is a lot in the works that has been growing behind the scenes but I havent been in the mood to discuss or share. I've needed a break from FAL and social media and the world. Im a recluse at heart and it takes a lot of energy to fight through that. Also, depression is a smothering beast and mixed with my reclusive nature, it all becomes daunting and perhaps dangerous. 

DS



Tuesday, January 7, 2025

 

Far Away Land Release Day!
 
Far Away Land Second Edition Core Rules, Bestiary, and Book of Lore just released and is available on DTRPG as both hardback and pdf. Paperback option is coming to Amazon soon!
 


Monday, October 7, 2024

 Just a quick update to let you know that surveys have been sent as of this morning. Also, the proofs of the physical books have arrived and are in the process of being examined. So far so good (which is a huge relief - fingers still crossed). There are four books for a total of about 1200 pages so its just taking some time.

If all goes well with the proofs, our goal is to get rewards shipped out by next week or so. If anything comes up to present delays, I will let everyone know. So far we are on target to get rewards shipped and emailed by our delivery date of November. 

Thanks for your patience. Looking forward to receiving your surveys and getting your books to you.

Friday, September 27, 2024

 

Latest update on where things stand with the recent Kickstarter project:

Funds have been transferred. Proofs were ordered as of a couple weeks ago and we are still waiting for their arrival. We are confident the proofs will be final versions (fingers crossed). All of the digital book versions are completed as are all of the stretch goals. The FAL digital generator is one of the stretch goals and will be a continually updated thing, but the core is finished and contains a level-0 character generator, level-1 character generator, level-1 random character generator, build generator featuring towns, villages, and dungeons, and an encounter generator that allows users to choose level and environments to randomly generate encounters. 

Like I said, this is the core of the generator and changes will be made in future versions. We have a lot of thoughts as to what will be included in the generator, however, we feel good about what is there right now for the initial release. We think it is a great tool fro GM prep and quick character creation to get a game up and running in very little time. The generator is a series of HTML files and is intended to be used on a large screen (we aren't going to be worried about mobile devices right now). 

As soon as the proofs arrive, we will be making final checks and hopefull y getting rewards to backers shortly after. Thanks for the patience on all of this. We are really excited to get the books to everyone as we are really proud of them.

Thursday, September 5, 2024

 Well, that's it. Thanks to all of you who backed our Kickstarter project. It was the most successful Far Away Land KS ever, both by total backers and $$. Now it's on us to fulfill our promises. We are excited to get the books and stretch goals to everyone. In the coming weeks we will post updates as to where things are with the project. Right now...

The books are finished and we are awaiting physical proofs of all four books. This is due to some small revisions and edits made after the previous proofs. 

The bestiary images, creature stat card pdfs, and map icon stretch goals are ready to go, they just need to be cleaned up a bit and organized so they can easily be delivered. The text app is done on a basic level and is already ready to go as well. However, the plan is to do some cleanup on that as well and add a couple new features before we release. 

We set our delivery date of November because so much was already completed on this project. The wait times for us now are on receiving proofs and making sure these final proofs are good to go. Once that is done all of the rewards will be sent out. A lot of time has been spent to ensure these books are in good shape so only one more rounds of proofs are needed. I am confident we will have everything sent to backers by the delivery date promised. Fingers crossed. 

Regardless if things go smoothly or if there are hiccups, we will be transparent and communicate and let everyone know where things are. 

Again, thank you all for supporting this project!

Thursday, August 22, 2024


 Earlier this summer I took a bit of a trip and just before I left I ordered “So You Want To Be A Game Master” from my friend Jeff Bezos’ website. I’ll say this, for any Game Master starting out, the best way to get used to running a game and attempting to herd a group of players is to simply start playing. That being said, I really think this is a fantastic book for both new and veteran gamers. On a long flight from New York to Munich, I was able to spend some time in Justin Alexander’s words and I found a great amount of content that, while I may have known about and implemented it before, I may have never articulated it to myself or others the way Alexander does. I found it wonderfully helpful to have simple things illustrated on the page. For new GMs, this is totally worth a read. For experienced GMs, I think it makes a great resource.

Wednesday, August 21, 2024

FAL Secone Edition Kickstarter Update

 Just a quick update on the Kickstarter! 

We are halfway through the project timeline with over 100 backers! Thanks to everyone who has backed this project. The 10K stretch goal is just around the corner and I have no doubt it will be unlocked. 

The Book of Lore is in the final editing stage (and content check) and my expectation is to send out for the proof by this weekend. With the recent additions to the book it comes in at 308 pages (originally it was 280 pages). Here is a bit of a breakdown of specific content in the book...

  • 60+ short stories focused on the Spheres and events in Far Away Land.
  • Maps of all continents on FAL along with location descriptions
  • Maps of the Spheres along with location descriptions and histories
  • Timelines for FAL history and universe history
  • Extensive history of FAL
  • Extensive history of the universe
  • Hierarchies and major characters in the Spheres and FAL
  • Appendix of FAL texts, interviews, and other written works
  • Index

Tuesday, August 20, 2024


 Wow! The 2nd Edition Kickstarter is almost to $10K and we have over 100 backers. I don’t think I can express how great that feels. Thank you! Hitting $10K seemed like it might be a bridge too far when we launched the KS, but now it’s within reach, which means that we may be unlocking the final (???) stretch goal soon. The HTML generators that will be released are great tools that have gone through multiple version testing and work great as quick-start tools or as prompts. I like that latter function especially because I’ve found that new players sometimes don’t know how to approach character creation (especially with so much content unique to FAL) and having the generators there to provide PC names, races, backgrounds, etc., can be a good way to spur them into telling their own story. A player may not always know where to start, but most have some idea of the kind of character they want or don’t want and a few helpful hints can help their imagination take off, resulting in a character that feels truly their own. Of course, you can also use the characters and other elements created just as is. And if you’re about to jump into a Level 0 grinder, it’s easy to spin up 3-4 quick PCs to toss into action before devoting too much time to figuring out their story. I hope we hit this next goal and everyone gets a chance to use these tools. And if you haven’t shared the KS with your friends and fellow gamers, now is the time!

Monday, August 19, 2024


 I have mentioned this in the past but I thought I might talk about it again as it is something that has really driven me in my approach to the aesthetic of Far Away Land. I really wanted an art style that stood out from other styles that dominated so many gaming books. I wanted a more cartoony, animated style that was hyper-colorful and simple opposed to so much game art that strives for realism or gritty darkness. It’s not that I dislike those styles in games like Pathfinder D&D, or darker games like Mork Borg, it’s just that I wanted something that felt more like Saturday morning, something that would help FAL stand out visually. Tabletop RPGs have been around for over 50 years and in that time there have been countless games and countless clones. While Far Away Land is very much in the old school gaming vein, I hope that people find the artwork, the mechanics, and the world both familiar and unique.

Thursday, August 15, 2024

Cities, the hub of civilization, or so we think. In fantasy worlds, cities often serve as islands of respite, places where PCs can rest and heal, find work, make acquaintances, meet in a tavern, etc. They serve as focuses for urban adventures, thieves guilds, corruption, assassinations, trade and commerce. In Far Away Land these things are true as well. But in addition to all of the aforementioned, cities also serve as palettes of culture. The art and architecture and even the layout of a sprawling urban maze can provide a glimpse into the people who built that place. Is it one with nature or a concrete labyrinth? Does the city have towering buildings clustered together or is it a series of islands with simple, impermanent structures? One thing I wanted cities to do in FAL, especially in the Book of Lore, was to really demonstrate the cultural element of the people who built and live in that place.  

Tuesday, August 13, 2024


Now that the Kickstarter has been live for a week and I’ve already shown the Core Rules and the Bestiary I books, I wanted to share the Enchiridion of Awesome. It’s quite the behemoth of a book, coming in at nearly 500 pages! The Enchiridion contains everything from the Core Rules and Bestiary I under a single cover. And speaking of the cover, I wanted to really show the uniqueness of the Far Away Land characters. I thought the radial design looked dynamic and allowed me to get a lot of stuff in without making it look forced. I also wanted to make something special just for Kickstarter backers so the Enchiridion of Awesome is only available in the Kickstarter and will not be made public afterward.  So if you want this book, you’ll have to back the project
https://www.kickstarter.com/projects/scg/far-away-land-2nd-edition

Sunday, August 11, 2024


I kind of can’t believe that in less than one week, the Far Away Land 2nd Ed. Kickstarter has already reached its third stretch goal. Thank you all!! We crossed that milestone this weekend and I couldn’t be happier because I was really hoping the project would reach this level. Not just because it’s exciting to see the project do well, but because $6000 in total backing unlocks png files for all of the hexmap icons used in the maps for the Book of Lore. This is a total of more than 400+ map icons that GMs and players can use to make their own maps for custom gameplay experience. And I have to say, the idea of all these new detailed locations being cooked up using the same icons as in the official books makes me very happy.


Maybe one day I’ll get to see what everyone has created. If you haven’t checked us out yet, please do!  https://www.kickstarter.com/projects/scg/far-away-land-2nd-edition/description


 

Friday, August 9, 2024


 

The Core Rules, Bestiary I, and the Enchiridion of Awesome are all finished and I have received proofs. The Book of Lore is still having a couple small things done but proofs will be ordered within the next couple weeks. For this post, I wanted to show off Bestiary I, the cover of which features some egg thieves robbing a Velveteen Worm of her young (when I say it like that it sounds terrible). Thunder and lightning and storm-driven sky live in the background. A lot of the art in the Core Rules and Bestiary was found in first edition books and has been updated and redone for this new version, this cover piece being one (which I think was originally featured in the Nuzoz expansion). Last thing.I didn’t mention it before but yes, those are FAL miniatures in the top left of the image, a Ten Times Ten Man, a Soracan on a base, and a barely seeable Blonin. More on minis in the future (but just to let folks know the minis are not part of the Kickstarter).


Oh….and don’t forget to back us here: https://www.kickstarter.com/projects/scg/far-away-land-2nd-edition

Thursday, August 8, 2024

 


Now that we’ve launched the Kicsktarter (link below), I wanted to show off the actual physical books. For the first image we have the Core Rules, the cover of which features an Orka with a bloodied sword in the Abyssmalsphere surrounded by fellow adventurers and demons. The inspiration for this image (I may have mentioned this before) was from the black and white “A Paladin in Hell” by David Sutherland III in the D&D Player’s Handbook from back in the day. That was always a favorite illustration of mine and this cover was directly inspired by that work. 


Another reason to show off the book is to give backers confidence in the KS project. What you see here is what you will get when you back at the $45 level.


https://www.kickstarter.com/projects/scg/far-away-land-2nd-edition

Wednesday, August 7, 2024


The FAL 2nd Ed. Kickstarter is now over $5000. We are more than fully funded and have already reached our first two stretch goals. WOW!! 😲 

 

The first $3000 stretch goal was a modest goal because one of the big priorities with this project was to get the new editions out there into the world. I didn’t want the initial goal to stand in the way of that, and I didn’t want stretch goals to feel unattainable either. Hence, this goal. By reaching $3000 in total baking, we’ve unlocked the Bestiary Handouts. These are taken right from the pages of the Bestiary I book and are provided as standalone png files. This way, GMs can easily print or access entries needed for an adventure without having to cut, copy, paste, and format using the PDFs. All of the creatures and stats you need for your adventure in one easy-to-reference stack!


The second stretch goal of $5000 unlocked all Bestiary images as individual png files. Now you can easily print and show your players what they face without having to cut and paste from the book or expose any stats. They’re great visual references to further enhance gameplay.


Track our progress toward the second stretch goal (and back us if you haven’t yet) here: https://www.kickstarter.com/projects/scg/far-away-land-2nd-edition/description

 

Tuesday, August 6, 2024


The Far Away Land 10th Anniversary Kickstarter is now live! https://www.kickstarter.com/projects/scg/far-away-land-2nd-edition


There are multiple backer levels with individual and bundled rewards to give supporters options that fit their needs. We’ve also got digital and physical rewards available to backers around the world. 


And the products themselves? Page counts and other specs are posted on the KS page. But here are some quick points. This is the 10th anniversary of Far Away Land, and over that time we have remained a verified Gold seller on DriveThru RPG with a 5-star rating. The 2nd Edition reflects the growth of the game from ten years of play, feedback, experience with other systems, as well as reflection and a desire to improve the game and expand its world. It also reflects our commitment to quality with comprehensive volumes in both PDF and GORGEOUS hardback versions that hark back to the old-school feel of some of the genre’s first games.

 

Sunday, August 4, 2024

Second Edition Rule Changes

 A partial list of rule changes and updates in Second Edition FAL...

While this is not a completely comprehensive list, it does list a good

amount of changes between FAL 1st and 2nd Edition



Saturday, August 3, 2024

 


I’ve mentioned the Book of Lore in previous posts and wanted to show the cover here. The book is coming together and nearly done. The Appendices section is a bit larger than I first thought as it contains timelines, hierarchies, cults and religions, lineages, etc. It’s a nice addition to the book and the FAL universe that I hope folks appreciate and can dive into. The cover for the Book of Lore features a Boom materioship passing through a fissure that has been created on Far Away Land. I decided on this piece of the lore as it is a pivotal moment in the history of Far Away Land. The Boom invasion is what throws so many things into chaos and makes FAL the world it is with all of its various creatures and cultures and weirdness. I think with the timelines provided as well as the stories and the historical records in the Book of Lore, a much more vivid picture of when, where, and why things happened in the FAL universe will be available to players. 

Small Projects...

As a way to begin putting out a consistent stream of work, I thought I would start posting what I am working on as I work on it. Instead of ...